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Autodesk MotionBuilder 2013 [x86/x64]

Author: champosta at 29-06-2012, 03:20
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Autodesk MotionBuilder 2013 [x86/x64]

Autodesk MotionBuilder 2013 [x86/x64] | 1,16 Gb

Autodesk MotionBuilder 2013 - software for 3D-animation of a large amount of data in real time in the production of a virtual movie of computer games, in the production of movies, TV shows, cartoons.


Improve the performance of the work of artists engaged in the preparation of the animation and the quality of their work. Do this you will help Autodesk MotionBuilder 2013 - a real-time product for the 3D-animated characters. He makes a more efficient procedure for the creation of animation films and computer games. You can create, edit and play back complex animated clips in an interactive environment. MotionBuilder is a perfect solution for working with large volumes of data, virtual cinematography, staging and pre-visualization animation. New stereoscopic tools allow you to enjoy the benefits of modern technology.

Autodesk has introduced a new version of MotionBuilder 2013. MotionBuilder is designed for games, movies, TV commercials, special effects. Due to the unique photorealistic rendering engine in real time mode and a special "smart" technology HumanIK character animation for a few minutes you can create complex character animation.

In MotionBuilder 2013 it became possible to record motion capture directly to disk instead of memory, added a tool to simultaneously edit multiple clips playback speed, increased speed of loading scenes, combining data from multiple files, as well as the rate of objects in complex scenes. Also, a new version of the program supports professional format WAVE, thus easier to synchronize audio and video data.
The main components of the program elements include features such as:

Working with animated characters in real time;
working with large amounts of animation 3D-data;
selection of objects in the scene in back of the stage (parameter Z-buffer);
tools for working with data from motion capture systems;
function of Live Data Recording to Disk in Story allows the movement captured in the recording does not refer to memory, but directly to the disk;

Support WAWE-format with timecode, which makes it easier to synchronize video and audio data;
the user can flexibly adjust the settings in the datasets (the name of the camera frame rate, focal length, the name of the scene) selected for viewing;

the output of the material with the SDI video signal, if necessary gunlock;
technology enables the transfer of motion;
High-quality pre-visualization of the results of work intended for use in future games or movies;
developers the opportunity to use the SDK and write scripts in Python.
Compatibility and Integration
Support for technology transfer and exchange of data Autodesk FBX
Compatibility in working with Autodesk Maya, Autodesk 3ds Max, Autodesk Softimage
Support for the Autodesk HumanIK

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